BattlePlan(bool defined) (defined in BattlePlan) | BattlePlan | |
GetEnemy() const (defined in BattlePlan) | BattlePlan | [inline] |
GetPrimary() const (defined in BattlePlan) | BattlePlan | [inline] |
GetSecondary() const (defined in BattlePlan) | BattlePlan | [inline] |
GetTactic() const (defined in BattlePlan) | BattlePlan | [inline] |
GetTarget(const char *ptr) (defined in BattlePlan) | BattlePlan | [protected, static] |
IsDefined() const (defined in BattlePlan) | BattlePlan | [inline] |
mDefined (defined in BattlePlan) | BattlePlan | [protected] |
mDumpCargo (defined in BattlePlan) | BattlePlan | [protected] |
mEnemy (defined in BattlePlan) | BattlePlan | [protected] |
mName (defined in BattlePlan) | BattlePlan | [protected] |
mPrimary (defined in BattlePlan) | BattlePlan | [protected] |
mSecondary (defined in BattlePlan) | BattlePlan | [protected] |
mTactic (defined in BattlePlan) | BattlePlan | [protected] |
ParseNode(const TiXmlNode *node, Player *owner) (defined in BattlePlan) | BattlePlan | |
SetDefault() (defined in BattlePlan) | BattlePlan | |
Undefine() (defined in BattlePlan) | BattlePlan | [inline] |
WillFight(const Player *attacker, const Player *defender) const (defined in BattlePlan) | BattlePlan | |
WriteNode(TiXmlNode *node) const (defined in BattlePlan) | BattlePlan | |
WriteNodeBattle(TiXmlNode *node) const (defined in BattlePlan) | BattlePlan | |
WriteTarget(HullType target) (defined in BattlePlan) | BattlePlan | [protected, static] |
~BattlePlan() (defined in BattlePlan) | BattlePlan | [virtual] |