| AddAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
| AddMessage(string type) (defined in Game) | Game | |
| AssignWaypoints() (defined in Game) | Game | |
| CheckMetaInfo(const TiXmlNode *node, const char *file, double fileversion) (defined in Game) | Game | [static] |
| ClosestMinefield(deque< MineField * > *pm, const Location *loc, long dist) (defined in Game) | Game | |
| ClosestMinefield(deque< MineField * > *pm, const Location *loc, double px, double py, deque< MineField * > *inmine=NULL) (defined in Game) | Game | |
| Game() (defined in Game) | Game | |
| GetBestComp(const Player *player, const char *ValueType, bool CheckRad) const (defined in Game) | Game | |
| GetBestComp(const Player *player, long vt, bool CheckRad) const (defined in Game) | Game | |
| GetClosestTop(int x, int y, long max=0) (defined in Game) | Game | |
| GetComponents() const (defined in Game) | Game | [inline] |
| GetCreation() (defined in Game) | Game | [inline] |
| GetCurrentPlayer() (defined in Game) | Game | [inline] |
| GetFileLoc() const (defined in Game) | Game | [inline] |
| GetFileName() const (defined in Game) | Game | [inline] |
| GetGameID() const (defined in Game) | Game | [inline] |
| GetMessages() (defined in Game) | Game | [inline] |
| GetPlayer(unsigned int n) const (defined in Game) | Game | [inline] |
| GetRandomEvents() const (defined in Game) | Game | [inline] |
| GetTechFactor() const (defined in Game) | Game | [inline] |
| GetTerraLimit(const Player *player, HabType ht) (defined in Game) | Game | |
| GetTurn() const (defined in Game) | Game | [inline] |
| GetTurnPhase() const (defined in Game) | Game | [inline] |
| GetWHMinDistance() const (defined in Game) | Game | [inline] |
| InitialSeen() (defined in Game) | Game | |
| LoadComponents(const TiXmlNode *node) (defined in Game) | Game | |
| LoadCreation(const TiXmlNode *options) (defined in Game) | Game | |
| LoadDefFile(const char *deffile) (defined in Game) | Game | |
| LoadHostFile(const char *hostfile) (defined in Game) | Game | |
| LoadPlayerFile(const char *playerfile) (defined in Game) | Game | |
| LoadRacialTraits(const TiXmlNode *node) (defined in Game) | Game | |
| LoadRules(const char *file, const char *verify, double version, bool checkver) (defined in Game) | Game | |
| LoadStartShips(const TiXmlNode *node) (defined in Game) | Game | |
| LoadTurns() (defined in Game) | Game | |
| LoadXYFile() (defined in Game) | Game | |
| MaxWormholes() const (defined in Game) | Game | [inline] |
| mComponents (defined in Game) | Game | [protected] |
| mCreation (defined in Game) | Game | [protected] |
| mCurrentPlayer (defined in Game) | Game | [protected] |
| mFileLoc (defined in Game) | Game | [protected] |
| mFileName (defined in Game) | Game | [protected] |
| mGameID (defined in Game) | Game | [protected] |
| MinWormholes() const (defined in Game) | Game | [inline] |
| mLRTs (defined in Game) | Game | [protected] |
| mMessages (defined in Game) | Game | [protected] |
| mNumberOfPlayers (defined in Game) | Game | [protected] |
| mOrders (defined in Game) | Game | [protected] |
| MoveAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
| mPlayers (defined in Game) | Game | [protected] |
| mPRTs (defined in Game) | Game | [protected] |
| mRandomEvents (defined in Game) | Game | [protected] |
| mTopObjects (defined in Game) | Game | [protected] |
| mWHMax (defined in Game) | Game | [protected] |
| mWHMin (defined in Game) | Game | [protected] |
| mWHMinDistance (defined in Game) | Game | [protected] |
| Name (defined in Game) | Game | [protected] |
| NCGetPlayer(unsigned int n) (defined in Game) | Game | |
| NumberPlayers() (defined in Game) | Game | [inline] |
| ParseComponent(const char *name) const (defined in Game) | Game | |
| ParseLRT(const char *str) const (defined in Game) | Game | |
| ParsePRT(const char *str) const (defined in Game) | Game | |
| PlacePlayers() (defined in Game) | Game | |
| ProcessOrders(long pnumber) (defined in Game) | Game | |
| ProcessTurn() (defined in Game) | Game | |
| ProcessWaypoints(long pnumber) (defined in Game) | Game | |
| PublicScore (defined in Game) | Game | [protected] |
| PublicScoreStart (defined in Game) | Game | [protected] |
| RandomEventsStart (defined in Game) | Game | [protected] |
| RemoveAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
| ResetSeen() (defined in Game) | Game | |
| SetFileLocation(const char *hostfile) (defined in Game) | Game | |
| StoreMessageLocation(const Location *loc) (defined in Game) | Game | |
| TechFactor (defined in Game) | Game | [protected] |
| Turn (defined in Game) | Game | [protected] |
| TurnPhase (defined in Game) | Game | [protected] |
| UpdateLoadBy() (defined in Game) | Game | |
| UpdateSeen() (defined in Game) | Game | |
| VCCapShips (defined in Game) | Game | [protected] |
| VCCount (defined in Game) | Game | [protected] |
| VCHighScoreAt (defined in Game) | Game | [protected] |
| VCResources (defined in Game) | Game | [protected] |
| VCScore (defined in Game) | Game | [protected] |
| VCStart (defined in Game) | Game | [protected] |
| VCTechCount (defined in Game) | Game | [protected] |
| VCTechLevel (defined in Game) | Game | [protected] |
| VCTimes2nd (defined in Game) | Game | [protected] |
| VCWorlds (defined in Game) | Game | [protected] |
| WriteHostFile() (defined in Game) | Game | |
| WritePlayerFiles() (defined in Game) | Game | |
| WriteXYFile() (defined in Game) | Game | |
| ~Game() (defined in Game) | Game | [virtual] |