AddAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
AddMessage(string type) (defined in Game) | Game | |
AssignWaypoints() (defined in Game) | Game | |
CheckMetaInfo(const TiXmlNode *node, const char *file, double fileversion) (defined in Game) | Game | [static] |
ClosestMinefield(deque< MineField * > *pm, const Location *loc, long dist) (defined in Game) | Game | |
ClosestMinefield(deque< MineField * > *pm, const Location *loc, double px, double py, deque< MineField * > *inmine=NULL) (defined in Game) | Game | |
Game() (defined in Game) | Game | |
GetBestComp(const Player *player, const char *ValueType, bool CheckRad) const (defined in Game) | Game | |
GetBestComp(const Player *player, long vt, bool CheckRad) const (defined in Game) | Game | |
GetClosestTop(int x, int y, long max=0) (defined in Game) | Game | |
GetComponents() const (defined in Game) | Game | [inline] |
GetCreation() (defined in Game) | Game | [inline] |
GetCurrentPlayer() (defined in Game) | Game | [inline] |
GetFileLoc() const (defined in Game) | Game | [inline] |
GetFileName() const (defined in Game) | Game | [inline] |
GetGameID() const (defined in Game) | Game | [inline] |
GetMessages() (defined in Game) | Game | [inline] |
GetPlayer(unsigned int n) const (defined in Game) | Game | [inline] |
GetRandomEvents() const (defined in Game) | Game | [inline] |
GetTechFactor() const (defined in Game) | Game | [inline] |
GetTerraLimit(const Player *player, HabType ht) (defined in Game) | Game | |
GetTurn() const (defined in Game) | Game | [inline] |
GetTurnPhase() const (defined in Game) | Game | [inline] |
GetWHMinDistance() const (defined in Game) | Game | [inline] |
InitialSeen() (defined in Game) | Game | |
LoadComponents(const TiXmlNode *node) (defined in Game) | Game | |
LoadCreation(const TiXmlNode *options) (defined in Game) | Game | |
LoadDefFile(const char *deffile) (defined in Game) | Game | |
LoadHostFile(const char *hostfile) (defined in Game) | Game | |
LoadPlayerFile(const char *playerfile) (defined in Game) | Game | |
LoadRacialTraits(const TiXmlNode *node) (defined in Game) | Game | |
LoadRules(const char *file, const char *verify, double version, bool checkver) (defined in Game) | Game | |
LoadStartShips(const TiXmlNode *node) (defined in Game) | Game | |
LoadTurns() (defined in Game) | Game | |
LoadXYFile() (defined in Game) | Game | |
MaxWormholes() const (defined in Game) | Game | [inline] |
mComponents (defined in Game) | Game | [protected] |
mCreation (defined in Game) | Game | [protected] |
mCurrentPlayer (defined in Game) | Game | [protected] |
mFileLoc (defined in Game) | Game | [protected] |
mFileName (defined in Game) | Game | [protected] |
mGameID (defined in Game) | Game | [protected] |
MinWormholes() const (defined in Game) | Game | [inline] |
mLRTs (defined in Game) | Game | [protected] |
mMessages (defined in Game) | Game | [protected] |
mNumberOfPlayers (defined in Game) | Game | [protected] |
mOrders (defined in Game) | Game | [protected] |
MoveAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
mPlayers (defined in Game) | Game | [protected] |
mPRTs (defined in Game) | Game | [protected] |
mRandomEvents (defined in Game) | Game | [protected] |
mTopObjects (defined in Game) | Game | [protected] |
mWHMax (defined in Game) | Game | [protected] |
mWHMin (defined in Game) | Game | [protected] |
mWHMinDistance (defined in Game) | Game | [protected] |
Name (defined in Game) | Game | [protected] |
NCGetPlayer(unsigned int n) (defined in Game) | Game | |
NumberPlayers() (defined in Game) | Game | [inline] |
ParseComponent(const char *name) const (defined in Game) | Game | |
ParseLRT(const char *str) const (defined in Game) | Game | |
ParsePRT(const char *str) const (defined in Game) | Game | |
PlacePlayers() (defined in Game) | Game | |
ProcessOrders(long pnumber) (defined in Game) | Game | |
ProcessTurn() (defined in Game) | Game | |
ProcessWaypoints(long pnumber) (defined in Game) | Game | |
PublicScore (defined in Game) | Game | [protected] |
PublicScoreStart (defined in Game) | Game | [protected] |
RandomEventsStart (defined in Game) | Game | [protected] |
RemoveAlsoHere(CargoHolder *loc) (defined in Game) | Game | |
ResetSeen() (defined in Game) | Game | |
SetFileLocation(const char *hostfile) (defined in Game) | Game | |
StoreMessageLocation(const Location *loc) (defined in Game) | Game | |
TechFactor (defined in Game) | Game | [protected] |
Turn (defined in Game) | Game | [protected] |
TurnPhase (defined in Game) | Game | [protected] |
UpdateLoadBy() (defined in Game) | Game | |
UpdateSeen() (defined in Game) | Game | |
VCCapShips (defined in Game) | Game | [protected] |
VCCount (defined in Game) | Game | [protected] |
VCHighScoreAt (defined in Game) | Game | [protected] |
VCResources (defined in Game) | Game | [protected] |
VCScore (defined in Game) | Game | [protected] |
VCStart (defined in Game) | Game | [protected] |
VCTechCount (defined in Game) | Game | [protected] |
VCTechLevel (defined in Game) | Game | [protected] |
VCTimes2nd (defined in Game) | Game | [protected] |
VCWorlds (defined in Game) | Game | [protected] |
WriteHostFile() (defined in Game) | Game | |
WritePlayerFiles() (defined in Game) | Game | |
WriteXYFile() (defined in Game) | Game | |
~Game() (defined in Game) | Game | [virtual] |