#include <Packet.h>
Inheritance diagram for Packet:


Public Member Functions | |
| Packet (const CargoHolder &source, long speed, long driverSpeed, Planet *destination) | |
| virtual bool | ParseNode (const TiXmlNode *node) |
| virtual TiXmlNode * | WriteNode (TiXmlNode *node, const Player *viewer) const |
| bool | IsEmpty () const |
| virtual long | GetCargoCapacity () const |
| virtual long | GetCloak (const Player *, bool) const |
| virtual double | GetMaxTachyon () const |
| virtual long | GetScanPen () const |
| virtual long | GetScanSpace () const |
| virtual void | SetCanLoadBy (const Player *) |
| virtual bool | CanLoadBy (const Player *) const |
| long | GetSpeed () const |
| long | GetDriverSpeed () const |
| Planet * | GetDestination () |
| bool | Move (bool FirstYear) |
Private Member Functions | |
| void | Collide () |
| void | Decay (long distance) |
Private Attributes | |
| long | mSpeed |
| long | mDriverSpeed |
| long | mMaxSize |
| Planet * | mDestination |
| bool | mFirstYear |
A packet is a hunk of minerals thrown at another planet, where it is then caught and recovered.
Definition at line 43 of file Packet.h.
1.4.2-20050421