#include <Wormhole.h>
Inheritance diagram for Wormhole:


Public Member Functions | |
| Wormhole (const Wormhole &hole) | |
| void | Init () |
| virtual long | GetCloak (const Player *p, bool pen) const |
| virtual long | GetCargoCapacity () const |
| virtual double | GetMaxTachyon () const |
| virtual long | GetScanPen () const |
| virtual long | GetScanSpace () const |
| virtual bool | CanLoadBy (const Player *) const |
| virtual void | SetCanLoadBy (const Player *) |
| bool | ParseNode (const TiXmlNode *node) |
| virtual TiXmlNode * | WriteNode (TiXmlNode *node, const Player *viewer) const |
| long | GetStability () const |
| const Wormhole * | GetAttached () const |
| void | SetAttached (const Wormhole *wh) |
| void | Enter (long id) const |
| void | Exit (long id) const |
| void | AdjustTraverse () |
| void | Jiggle () |
| void | Shift () |
Private Member Functions | |
| void | AvoidPlanets () |
Private Attributes | |
| const Wormhole * | mAttached |
| long | mAttachedID |
| long | mStability |
| long | mMaxStability |
| long | mMinStability |
| deque< bool > | mHadSeen |
| deque< bool > | mTraversed |
A wormhole is a natural jump gate.
Definition at line 48 of file Wormhole.h.
1.4.2-20050421